The series had 127 cards but excluded gag cards such as Ooyamas Pikachu - which had moves including Pretend to be asleep but attack when your opponent is in an unguarded moment
It interferes with Detention Sphere, planeswalkers, and creature-based victory conditions
With that in mind, lets go straight to the rankings
If CARDNAME is enchanted, draw an additional card

If you arent sure of where to begin, here are a few other example Commander Deck strategies to help you get started: My commander has an awesome ability that Id like to build around and support I want to play big creatures and spells with cool abilities then run over my opponents with raw power If my opponents dont have mana, anything I do is the most powerful thing at the table Im trying to assemble certain pairs or trios of cards that form an infinite loop that will win me the game Im trying to reduce all opposing libraries to zero cards I want to dictate which cards my opponents are allowed to cast so I can curate the most powerful board position My commander should be able to attack someone for 21 points of damage and take them out of the game Lets fill the board with as many tokens as possible and turn the swarm loose on my enemies There are a lot of cool creatures in x creature type lets build a tribal strategy and see where it takes us Planeswalkers are cool I bet I can build a deck around those People should attack each other more Ill make myself an unappealing and/or unavailable target so they do that Lets give everyone extra resources, but ultimately Im the one who should benefit most from them I could go on, but you get the idea here

Commander games are often decided by who ramps fastest, and this card wins that race