Lorcanas first full year as a TCG is over and it was absolutely legendary, and with it came an incredible collection of products for collectors, players, and fans to enjoy
The Risks (and How to Mitigate Them) The first, and most predictable, threat to Lorcana prices is the reprint
To do that, we developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amanos original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each characters design into something new. We also encouraged our artists to punch up finer details and explore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about
It doesn't cause any object to gain any abilities
An example of this would be Aladdin Heroic Outlaw
Designing mechanics We spent the bulk of our early design meetings on crafting mechanics to represent elements that appear in multiple FINAL FANTASY games and fans would expect to see