Now comes the question of figuring out how to fit an entire video games story, characters, and themes into a single deck and the carefully balanced restrictions of Magics five colors
Well, the devs tried to cram a smattering of mechanics and effects from both ink colors that dont really mesh well into a discernible and consistent plan
Limit Break seems to have a focus on equipment and making creatures exceed 3 power this may seem minor, but based on precedent, there will most assuredly be cards to support this strategy
If you manage to find two or three, you'll likely have a significant card advantage over your opponent
As noted above, prices are expected to be a bit volatile for the first couple weeks following launch
Read more For defence Best for defensive players Prefer to take things slow and steady