Just a bit , mind you
Normally by the time I sit down to write this kind of article I have played several games with each deck both multiplayer and even 1-on-1 just to get a read on power level, consistency, overall feel, and inventiveness
You can usually avoid this by looking at their feedback for a history of problems or a lack of overall account history (0-5 feedback and/or a newly created account)
Summon: Fat Chocobo is the exception, as it just puts tons of stats on the board, but most 3-5 mana threats arent really what this deck is looking for
So yeah, its cool that Inventor's Axe is a combat trick, but Im not interested in it if it doesnt help my creature actually survive the combat
To round out the list, lets take advantage of some of the token-making, the high creature count in our deck, and a few odds and ends in the life gain/life loss matters bin