As card #218 in a set with 214 printed cards, it sits in the secret-rare numbering pulled less often than anything in the regular checklist
[G] Seed Bomb: 10 damage
A Kami of Ancient Wars came to their aid, arming them with burning blades
Throw in up to 12 free points of damage by milling Creeping Chill and a two-mana, seven-ish damage burn spell from the graveyard in Conflagrate, and it's possible that a lucky Dredge player can win the game on Turn 3, and even if they can't actually finish the game on Turn 3, there's an even higher likelihood that they can virtually win the game on Turn 3, since even if you manage to deal with their board, most of the creatures continue to come back from the graveyard for free, and they'll dredge into their reach sooner or later, in the form of Creeping Chill and Conflagrate
This deck also gave us two cards that would later be reprinted into Standard and become major players in their time
It can be hard to come back from one, as Rakdos doesn't have many great card draw spells