We have two new mechanics that take centre stage and some minor cameo appearances from the mechanics Cycling, the ability to pay a cost and discard the card with cycling to draw a card and, in most cases, gain an extra effect
Potentially something to build around in a mill/reanimate theme with some big creatures you are going to tutor to grave to recover
Very few of these Artifacts have been cracked in packs, driving prices higher on the secondary market than what they might be several months from now
White-Black: Speed Attrition In this archetype, commons that interact with speed mechanics gain extra traction
Underrated Gems Cyclops offers a 4/4 body for four mana, which are solid stats
Although having copies of the card means that one removal spell like Heros Downfall wont kill it fully, sacrificing a creature is a real cost and can leave both copies open to attacks