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Once played, these cards remain in play until you or an opponent do something to remove it
Well walk you through the Commanders that await you in these exciting new decks
Suspicious Stowaway cant be blocked.Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
I dont know what Deflining does, but I do know I want more spells
If this spell was cast from your hand, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Rebound (If you cast this spell from your hand, exile it as it resolves