The early incarnations of the deck had few options for threats, little diversity in mass revmoal and awkward holes to fill
House, President and CEO Night Shift of the Living Dead Non-Human Cannonball Numbing Jellyfish Ol' Buzzbark Painiac Pick-a-Beeble Pick-a-Beeble Pick-a-Beeble Pick-a-Beeble Pick-a-Beeble Pick-a-Beeble Pippa, Duchess of Dice Pokey, the Scallywagg (playtest) Pompeii Poultrygeist Priority Boarding Proper Laboratory Attire Resolute Veggiesaur Ricochet Seek Bolas's Counsel (playtest) Six-Sided Die Slight Malfunction Sly Spy Socketed Sprocketer Stairs to Infinity Steamfloggery Steel Squirrel Strategy, Schmategy Strength-Testing Hammer Sword of Dungeons & Dragons Temp of the Damned Ten Wizards Mountain The Big Idea
Summon: Primal Garuda, for instance, is a clunky removal spell with tremendous upside
Hugo is a reprint of the Magic card Bruse Tarl, Boorish Herder
redmaster calls this deck new gear rush
To this point, however, I have a few questions