There's also a handful of other cards that increases power, mostly equipments like Champion's Helm, but most of these bump the power by about 2 and not enough to get most creatures to 7+ power
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Neatly moving a blocker aside, we'll appreciate the Shuriken giving our creature the +1/+1 counters instead of it being a temporary boost or storing the counters on the Equipment itself, a la Umezawa's JitteUmezawa's Jitte
And there's even a politicking angle here if you choose player A and then they threaten to concede the game
From large dinosaurs to smaller enemies that love to chip away at opponents, it's easy to see Sphere Grid becoming a staple in plenty of green creature decks
Indeed, only a few competitive staples are included here, meaning you will have to combine it with staples you already have to make it more competitively viable (more on that in my upgrade guide)