Power Creep in Draw Power & Energy Acceleration In card games without a rotating Standard format, power creep is an irreversible issue
Mason would not allow the player to attach a water energy card to the benched Staryu instead of the active Goldeen on turn one because doing so would change his script in two ways: Goldeen would not be able to attack on turn one and Seaking would not be able to use Waterfall on turn two
Youd also have access to the excellent support cards in Bant colors, which can help you keep more angels on the board
Archmages Charm None of [c]Archmages Charm[/c]s abilities are super powerful on their own, but the ability to choose between any one of them gives it such versatility that youll almost always be happy to have it in your hand
Its a Commander with a ton of value (Im looking to squeeze him into another underwater-themed deck as we speak), but theres also Kindred Discovery in the deck as well to get even more card draw from your Merfolk
Some commanders that stand out as control generals are Oloro, Ageless Ascetic, Nicol Bolas, the Ravager, and Tasigur, the Golden Fang