The entire table being able to cast things at instant speed means no one's turn is their own except yours, and crazy swings can happen any other turn as blockers come down at instant speed, threats gain pseudo-haste as they come down at the end of the last player's turn, and board wipes are suddenly allowed at any moment
This is quite a flying body on the front side, with a turn face-up ability that can really swing a game
Playing these two decks against each other is a great way to learn and feels fairly evenly matched, at least for newbies like myself
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You can get a two for one or you can get a Time Walk!
Youve spoken previously about how you see Universes Beyond as a great way to introduce new players to Magic, and Spider-Man seems primed to be an especially good example of that