Saryth, the Vipers Fang provides some nice protection to Myrkul (and your other creatures) from targeted removal once it hits the battlefield, and the untap ability can be useful too such as with Mother of Runes
Have a good one, and Ill see you next time, kupo
It's an instant staple that will be played as much in modern as its predecessor Noble Hierarch did
Theres the core spell, which takes up most of the card, and a subtype Adventure spell, located in the bottom left
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Proclamation by Adriana, Captain of the Guard This short excerpt goes in line with the previous one