It's still rock solid mana fixing beyond turn 1, especially if your opening hand is missing one of your colors
The Pokemon TCG serves as a fun mirror to the mainline Pokemon games insofar as they recreate the mechanics present in the games in card format
It's a card that mono-blue decks cringe at, and a pointed answer to a metagame full of control players
There are two recently printed common two cost sorceries in this genre that exile two for the next turn for cheap enough to play they are pretty pricey too (Wrenn's Resolve is sold out here and as high as 2 bucks on other sides, Reckless Impulse is also sold out here and tends to be closer to 2.50 on other sites) The only cheap is the uncommon from a limited Commander only set, Inspired Tinkering, also sold out but a cheaper 30 cents on other sites
Jor Kadeen can be buffed with equipment and auras to make it a significant threat thanks to trample, especially with commander damage
Although there is a lot of enchantment-type removal, I don't want to include cards that only work on them in BO1 as usual