Have no fear, Fleshbag MarauderFleshbag Marauder is here as a repeatable source of removal that will eventually remove all your opponents' creatures
They let you experiment with archetypes you might not have tried, offer a relatively inexpensive way to add lots of the best Yugioh cards to your collection, and provide a firm base on which to build a Yugioh deck that better suits you
You dont even need to keep stationing it since it eventually animates itself
You can also try teching in specific side deck cards like: "Divine Wrath"
Bringing out a Sisu Empowered Sibling three turns early, or even a turn before you can shift it can be devastating
This made what shouldve been an exciting crossover feel like a cash grab and, while Wizards of the Coast is a company that obviously wants to make money, it feels rather blatant when it weaponises FOMO like this