Adding some late game threats in the air that provide you with graveyard recursion or boardwide keywords should make it so you have a more resilient board in the mid to late game
for example, in Shimmering Skies there are 204 unique cards in the base set, but the numbering for the Enchanted cards begins at 205 of 204, and goes all the way up to card 222 of 204
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Dark Depths Dark Depths has had several archetypes built around it because its easy to win the game with a 20/20 flying indestructible creature, often leaving your opponent with a very small window to interact
I currently favor a mono-colored deck for the Eldrazi shell as you have a lot of leniency as to the number of colorless lands you can play
Instead, it is equally divided to Homestead Courage and Slaughter Singer