Triggering a Disenchant whenever any creature enters under your control is ridiculous, especially if you happen to be making a ton of tokens
[1] Target face-up cards your opponent controls, up to the number of "Dark Fusion" and Spells that mention it in your GY
Each set is marked by the Play
1 Voice Of Victory The Mobilizing Is Almost Secondary Mobilizing is all about going wide and hitting fast, which makes Voice of Victory somewhat out of character
Commanding Conclusion Sauron, the Necromancer | Illustration by Yongjae Choi You can certainly have fun while commanding horror creatures, whether youre milling cards from players, exiling them, or gaining control over them
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