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Never Alone: Video Games as Interactive Design drawing and will be the subject

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and will be the subject of a major exhibition at Tate Modern in 2023

All works © Tony Albert

What does it actually mean to butt out a cigarette on someone's face and someone's culture

we gave you the Ridiculous Inflatable Swan-Thing (which went viral - but that's another story) now we bring you the Ridiculous Stress Swan-Thing

and every one of our electronic interactions is mediated by a designed interface

Never Alone: Video Games as Interactive Design drawing and will be the subjectNever Alone: Video Games as Interactive Design Our lives are lived via screens, and every one of our electronic interactions is mediated by a designed interface, which can be buggy and incomprehensible or inviting and accessible. Like other ubiquitous everyday tools, these interfaces are seldom recognised as objects of design and even less as objects of interaction design. In video games, however, in which play is an essential feature, users are

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